Monday, June 6, 2011

Computer Animation

 

This post is slightly geared to those of us who dabble programming specifically computer animation. Its interesting to note that a simple human form composed of  16 sticks and 13 joints can portray so much variance in motion. This specific video talks about implementing style translation given a simple motion input and without knowledge of physics and kinetics, such a varied style translation is feasible.

Although this research by Dr.Kari Pulli, currently a Senior Director of Research at NVDIA is  a few years old, but still the motion visuals and variations from the above mentioned sticks and joints figure may be fascinating and with a little bit of effort , doable in computer application that many of us can program Smile

http://people.csail.mit.edu/ehsu/work/sig05stf/

~sanjay jauhar

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